Most rhythm games have a community creating custom charts, and Trombone Champ is no exception. What is exceptional, however, ...
The in-development word game "Character Limit" faced testers in the last two months, but as TestFlight got underway, an ...
New Systems Include Counter Mechanics, Talent Trees, Supporting Heroes, and More After years of development and sharing ...
Managing director Guillaume Jamet discusses how Sail.game's curated matchmaking platform fosters trusted industry connections ...
Game development training centre Codfish Academy has partnered with indie publisher Dear Villagers to launch a new in-person ...
If you want a quick pick-up adventure, these are the Game Boy Advance JRPGs That Are Fun from the Start.
As Dead by Daylight rapidly approaches its 10th anniversary, the developers at Behaviour Interactive have shared their secret ...
How Brave New Wonders balances AI use and human creativity.
GameSpot may get a commission from retail offers. After announcing a year ago that Hazelight had "already started" development on its next game, it seems things are continuing to progress. "We're back ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
For the last few months, gamers have largely let big dev studios know that AI is non-negotiable in games. From the fears of Larian’s ongoing use, ARC Raiders’ voice-acting debacle, and even Gen AI art ...
A hot potato: Just because game company executives love AI, it doesn't mean everyone feels the same way. According to a new survey from GDC, over half of game developers think it's having a negative ...