NVIDIA has developed a new compression algorithm for textures that looks very impressive. VideoCardz spotted the paper from NVIDIA, which is called 'Random-Access Neural Compression of Material ...
The GPU maker named after a Roman vengeance daemon, Nvidia has published a paper which details a new algorithm for texture compression which could reduce system requirements for future AAA titles. The ...
If you read this site, chances are pretty good that you've probably played around with a neural image upscaler at some point. These programs, like the popular "waifu2x", use a pre-trained neural ...
Nvidia’s RTX Neural Texture Compression (NTC) technology is achieving up to 85% reductions in texture memory usage while preserving near-reference image quality. The AI-driven method leverages Tensor ...
Nvidia’s newest driver updates and technologies are moving beyond chasing maximum frame rates, emphasizing smoother frametimes, VRAM efficiency, and faster load times. Recent innovations include Auto ...
At Siggraph 2023, NVIDIA announced its new AI-powered Neural Texture Compression (NTC) to reduce texture sizes without sacrificing detail. This would mean download and install sizes for games like ...
Nintendo has extended its licensing agreement with graphics chipset company S3 Graphics, for the firm's new S3 Texture Compression (S3TC) technology. Although better known for producing OEM graphics ...
It's still early, but 2023 looks like it'll be remembered as the year 8GB of GPU memory met a premature demise. Just last year, 8GB was fine for most games. But even now, we've already seen multiple ...
Now more than ever, the best graphics cards aren’t defined by their raw performance alone — they’re defined by their features. Nvidia has set the stage with DLSS, which now encompasses upscaling, ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the ...